Dynamic Linker

Vital for the loading process, and can help reverse a program.

  • Provide information about the loaded libraries.

  • Help to debug the linking process.

  • Force linking with custom libraries.

  • And many others.

Communication is achieved through environmental variables.

  • In the format LD_*.

  • Setting a variable, or setting a variable with a specific value, activates Linker features.

LD_LIBRARY_PATH

A list of directories in which to search for ELF libraries at execution time.

  • The items in the list are separated by either colons or semicolons.

  • A zero-length directory name indicates the current working directory.

Activating: LD_LIBRARY_PATH=libs ./progname.

  • Linker will look into ./libs while loading libraries for the program.

  • Allows having a different set of libraries for the program (E.g., debug versions).

LD_BIND_NOW

This causes the dynamic linker to resolve all symbols at program startup instead of deferring function call resolution to the point when they are first referenced.

  • Especially useful for debugging as all symbols point to their correct location.

Activated by setting the variable: LD_BIND_NOW=1 progname.

LD_DEBUG

Output verbose debugging information about the dynamic linking.

  • Allows tracing the operation of the linker.

  • Debug where libraries are loading from.

  • Determine if libraries are being loaded and which symbols trigger the event.

  • Determine the search path used in looking for libraries.

The content of this variable is one of more of the following categories, separated by colons/commas, and spaces:

  • help, all, bindings, files, reloc, scopes, statistics, symbols, unused, version.

Use: LD_DEBUG=option programname

LD_PRELOAD

A list of additional, user-specified, ELF shared objects to be loaded before all others.

  • This feature can be used to selectively override functions in other shared objects.

  • Symbols present in the provided ELF Shared objects are used instead of the original.

  • Only the functions available in the shared object will be overwritten.

Use: LD_PRELOAD=./liboverride.so progname

  • Useful to provide custom implementations of any function in the program.

  • Custom implementation can call the original implementation through manual symbol loading.

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