Concurrency
Current operational environments are typically distributed:
composed by multiple systems.
distributed information/resources.
distributed clock.
Algorithms are frequently developed as actions that use those resources.
Commonly mapped to sequential actions.
However... interactions/side effects between systems can make some “naive“ assumptions false.
Information is available on demand.
Writing to an object makes it available to other components.
Time flows in a single direction.
Even if algorithms account for the distributed execution, side effects may be present.
Variable access latency.
Variable execution paths.
Variable object metadata.
Variable locks.
Side effects can affect execution or disclose information between domains.
How an algorithm is implemented, what it is doing.
Keys used.
Users active.
Last updated